Monday, 19 December 2016

BJ's Nomads Part 3



I like the Tama-thingy-ma-jigs from 2nd Gig. I got the total reaction remotes to get the Evo Hacker Remoted, to help my Hellcats, because I like machines with personality. I haven’t assembled the Evo hacker yet. I did convert a Hellcat to have a boarding Shotgun. Nothing says, Hiya! Pleased to see Ya! Like a drop troop with boarding shotgun. I like the remote a lot. But the red on it does not pop like the red on my infantry models. I’m not sure whether it’s a colour density or undercoating issue.

So what next? Well Miss Gomez needs painting, and my 5th wild cat needs converting. I also want to convert an Alugicile to have an HMG. Then, there is my lack of TAGs. That will be at the mercy of ebay and whatever is cheap at the time. I like the idea of a killer hacker bandit as well, and having the option of a two HMG Alagucile fire team. But untills I gets me more minis, or untils I gets modelling, that’s all the inifinity I gots. Peace out peeps, and don’t forget to back up that cube frequently and often….

Friday, 16 December 2016

BJ's Nomads Part2



Senior Massacre is a cool model. A cool back story. I quite like dead pool. Although he was funnier before he was in a movie. I would rather Senoir M. was a bit more Machette Kills, but as he is he also reminds of a Marvel cyborg character whose name escapes me (not an X-man). But the loosing the limbs bit reminds me of the limb-loosing Knight from the Holy Grail. This model was so nice to paint. It was the first time I realised how nice infinity models were to paint.


The vortex special ops was bought for undefined proxy purposes and to get me a Sniper rifle to mod the Interventor. It was also really nice to paint. The added detail on the model looks really natural, unlike the added detail on say WH40pay Legion Arsetraits. I struggled with the face. For anybody who has seen the Hacker Wars documentary, to me he does like an Annon on opps (without the mask). Maybe the St Hammond of the future, but with less hair.

Wednesday, 14 December 2016

BJ's Nomads Part 1



What do I like about the Nomads? I like their ethos and the way they look. I keep a copy of Emma Goldman's books on my ebook reader and I like people who bravely do their thing; check out the story of the Mexican Village (Cherán) that basically made itself independent – how cools is that! So, I liked the idea of both Corregidaor and Bakunin. Aesthetically I also like the Nomad’s combination of cool lines and funky bits, and the colour scheme (Mark from Battle of the Planets). So I see a lot in Nomads that I like.



Wildcats look very Daft-Punk to me. They can fulfil a variety of roles and I tried to add little bits to bases and little mods to reflect this. The main ones were the Bag to the engineer and a “boom box” with a flashing red light, and repositioning an arm so that I could at some point put a hacking holograph on it. The astute amongst you will note that there are only 4. My final Wild cat will have a boarding shotgun, but I haven’t converted him yet.

Saturday, 10 December 2016

The Official Guide To The Reclaiming Of Dromatin pt. 1

Dear diary
We landed on Dromatin this morning after four days of space travel. This is the first time that I've been able to write in here as I didn't want Gauri to see that I have a diary. She'd probably read it all, crack jokes about my spelling (speeling?) being as bad as my shooting and then get angry and rip out the picture I drew of her when she saw it. I think she likes me but I don't want to annoy her; I saw what she did to that Morat when she thought I was unconti-knocked out! For some reason the ship was low on cabins so we had to share a double cabin for the trip. I enjoyed the trip more than she did, she seemed to have a sore head for the first three nights but she was much better company on the last night after we were given a bottle of that Cameronian Firedance. I always thought that was for newly-weds but the crew must've had some lying around and given us it. Gauri's pretty (very pretty) famous so they were pulling out all the stops for their celebrity I guess. It was a good night after that :)
So the next day when we landed stuff got even more crazy. Col. Naysir of the Neoterra Bolts greeted us off our shuttle and called me Lieutenant Angus.
Lieutenant.
What the f**k?
He wants me to command the forward elements of his forces as we take back Dromatin from the Combined Army and Nomads (well, apparently we aren't strictly fighting them but...). I was so shocked I said the wrong thing to his face. What I mean to say was: what the actual f**k sir? I've no leadership skills and Gauri is the one who should be in charge. What I said was: Me? I'm honoured sir. Then he threw me into a car and drove me to what I thought was a junkyard. It turned out to be his command headquarters. Safe as houses he told me before he started to brief me about penetrating thrusts into the arse of the enemy (he made a joke about that and Gauri which made me think he's more of a tosser than I realised) and how with me in charge we'd f**k them good and proper. He adds 'mate' to the end of all his sentences too and claps me on the shoulder a bit too much for my liking. Then he disappeared off to 'source us some scran' and that's when all hell broke loose. I realised my pistol was still in my hold-all (sure that's a dissypli-fine and a warning) and was trying to find a replacement when this alien shuttle appears overhead and these Fraacta drop out. I'd seen that sort of ship on Paradiso when they assassinated Major Ramirez with those drop-troops. They must've been trying to kill Naysir in the same way. 4 of them avoided the AA guns (2 got totally f**ked) and started shooting everything and anything. The only thing I had to hand was a pen I'd borrowed off Naysir's aide and a chair leg after the one I was sitting on got blasted from under me. Luckily I've been hitting the gym with Gauri and was able to close the distance to the first one as it was reloading. I smashed it's head with the chair leg (feel sick just thinking of it) and as the other one turned towards me I stabbed him in the eye with the pen (should have worn a helmet). The last two had me though and would have killed me for sure if Gauri hadn't turned up at that moment and shot them both. She used my pistol though and so now Naysir wants to give me a medal for saving his junk-headquarters, I tried to tell him that it wasn't me, that Gauri was the real hero, but he didn't listen. I genuun-really think that he hasn't heard of Gauri Bipandra. I can tell she's pissed though so I'm taking her out for dinner tonight in the safe side of town. I secretly packed one of her dresses in case we had a chance to go out so I'll put on my Parade suit (I'm sure she likes it) and take her dress over, let her get changed and take her somewhere nice. Oh, and I better tell her that I've had her transferred out of the barracks and into the officers quarters. We're sharing a room again but it was the best I could do. I do hope her sore heads don't affect her like they did on the trip here.



Gauri and I try out some new TO camo they are trialling on this front. You can see Col. Naysir behind Gauri in the blue suit.


Dear diary
We landed on Dromatin this morning after four surprisingly short days of space travel. This is the first time that I've been able to write in here as I didn't want Angus to see that I have a diary. He'd probably read it all, try to crack bad jokes about my poetry and draw a penis in the margins just to wind me up. I know he likes me but he just can't help himself, he's just so immature at times. For example some jack-ass had put us down as couple(!) on the flight manifest so we had a double cabin booked for us. I was fuming when I found out and ended up telling him that it was due to them being low on cabins as last time that happened her referred to me as Mrs Angus when speaking to that vegetable-headed Tohaa delegate. Then he had the cheek to ask when we would-
Anyway, just when I thought the situation couldn't get any worse (and trust me, 4 nights with an excitable Angus is bad, I will need to convince him that Cameronian Firedance is a hallucinogenic) we landed on Dromatin to be greeted by Col. Naysir of the Neoterra Bolts (whom I was mistakenly under the belief to be a tactical genius and keen military mind) who greeted us as Lieutenant Angus and his....?
Lieutenant.
For f**k's sake.
Never mind the personal insult that the Colonel thought I was a maid-servant or groupie, let's just focus on Fusilier Terrance Angus being promoted to Lieutenant and thus one of the big players in the reclaiming of Dromatin. Then he was whisked away in an official car and I was left with all our luggage. Including Angus's side-arm. Honestly.
When, predictably a small strike team of those Fraacta ('renegade' Tohaa apparently) dropped from a shielded transport that had evaded our low-orbit scanners, he was unarmed and would likely have been shredded if I hadn't been heading over with his migraine tablets and weaponry. And what the hell he thought he'd do with a pen and chair leg is beyond me. How none of the blood on him was his defies belief. I stupidly used that over-sized pistol he has to kill them so everyone thought he'd killed all 4 as all the other people there were killed and now Naysir is making noises about giving him a medal for saving his Command Centre. More like junkyard office if you ask me. Un-f**king-real but this appears to be my lot, allowing others take credit for my hard work. I sometimes wonder why I love Angus considering how much grief he causes me... I can't believe they've put him in the officer's quarters and left me in the regular barracks. He better get this groupie out of this dive or there will be hell to pay.
Oh my god, Angus is heading down the corridor in his Parade suit. Is that my tiny white dress he's carrying? But it barely fits! What is he doing...?

Sunday, 27 November 2016

Don't You Want Me

Poor Hector, Tamer of Wild Horses, Defender of Troy, and the first of the recent big-screen Incredible Hulks. He was purchased amid a way of excitement following the listening of Mayacast's Homerid heroes in Infinity podcast and a quick online rereading of Rosemary Sutcliffe's classic 'Black Ships Before Troy' along with the new Shock Army of Acontecimento boxed set. The aim was to effectively finish the great PanO for the time being and start my new Steel Phalanx force based off the Trojans (no Achilles/Ajax/etc) with Hector, Penthesilea and the other dude with some Myrmidons and others. I was excited, Hector was excited, even Ben and Sean were excited for the latest round of paddlings I was going to be handing out to them. I actually heard Ben say how much he loves facing ODD without any decent MSVs...


Just look at how hopeful and excited Hector and Marvin the Martian are. And the Shock Army are all geared up for war too. What could go wrong? (Wait, what's that behind the Acontecimento Regulars...?)
EBay.
EBay is what could go wrong. No, my account hasn't been hacked again. There's not been a repeat of the 10 square metres of leather, ball-gag and ass-less chaps fiasco. But what has happened is that I was randomly slinging bids across EBay at anything that I could stick money to. This included a Tohaa army, some Haqq and some random Combined Army, The Tohaa were halfway tempting, the Haqq could be turned into my Kum force and the CA were a flighty choice with loads of random choices; there were a few boxes of different stuff. Then the usual EBay curse struck and some dude cracked out his Barrett .50 cal and took potshots at all my auctions, running out of rounds on... the Combined Army starter set (effectively the Onyx Contact Force starter set). This gave me a solid starting place, and like the Shock Army starter it's quite loaded with SWCs (Multi Sniper Rifle, Umbra with an empty hand that can ANYTHING I WANT, the Fraacta drop trooper with the option of being a hacker) unlike the Corregidor/Corridor suppression force (everyone with a combi rifle). So naturally I was restrained and didn't spent any more money on them.
At all.
And that was that.
Bullshit.
The usual monetary restraint was displayed and a couple of minor things were added. An Overdron Batroid, the Morat Aggression Force, a Krakot Renegade, a Kurgat Engineer (in the post), a Malignos hacker (unbuilt), and Kornak Gazarot. It must be said that at first I was totally unconvinced by the CA but I think this is because the last range of them had some dreadful models. Plus I hadn't read the background so assumed that they were just the stereotypical alien bad guys. Now that I look at them I really like the Halo aesthetic and having read their background I really like them, the misguideness of the EI (but not outright evil) and I've got a good idea how to paint them (glossy black or purple, a la Halo). They look like they play very differently to the PanO; no Knights, a lack of heavy infantry, some really cool different units (especially the Shasvastii), and some very interesting Link Teams. Oh, and plasma weaponry. I find that plasma always brightens up both players days, regardless of the game. Nothing excited me more in online Halo than seeing my opponent's plasma rifle overheating. Albeit this was generally after mercilessly gunning me down and the overheating was from firing his gun in the air shouting 'Aaaaaaarrrrhhhhh' but hey (you have to watch me playing Halo against other players to appreciate just how bad I am. It is a huge consolation to me to know that not matter how bad I am at tabletop wargaming, i will never be as bad as I am at online shooters). Don't get me wrong, I love my PanO, but a change is good too. I am hoping to hit the tournament scene next year, which will be with my PanO, so knowing some of the enemy will be an advantage. I will trying them out next week, a Vanilla CA list to see how they play.
All of this makes my Aleph very very sad indeed.
And so the Trojans buried Hector, Breaker of Horses
(and abandoned the PanO to fight the Combined Army on their own out of spite...)

Saturday, 19 November 2016

Well pass me my stuns, my boarding shotgun and that 6-pack it's mission time! I go away, and come back and find my fellow gamers are finally playing Infinity. I should be happy, I am. I just wish they had started earlier. I wish they had started when I did, 18 months ago when I was painting Inifinity figures all by myself. You can paint by yourself, but I am too old to play by myself. Anyway no inunendo on this blog. It gets exhausting.
I also come back to find the usual lack of monetary restraint (Martin), and fevered multi-army purchasing (Ben) and the real life tacticool option being persued (Sean). Arms races, mission creep and military details.

In infinty I collect and painted Nomads (deliberate mix of tenses). I haven't played yet. I still have more to paint. I play Corregidor, but I would like to collect all three.
Some pictures below. More in future days when I find them, and then more as I paint more and as I loose to the other three who have played more games than me. Still that's what cubes are for; to upload, try again and get painted all over the wall.
My current development plans are to get some cheap infantry, maybe a bandit, get some JC-Tags and then prepare for Tanguska, or maybe Bakunin if the former is a long way of in the development process.
Below is a stop gap picture, until I find pics of the rest of my models.

Inifinity was the first time in a long time that I paid careful attention to skin tones and cut the GW-metalics from figure-painting - although I used it on the bases. After 20 years, it was also the point at which I decided I would not undercoat in black anymore. It was also the first time I discovered the joy of not painting 20 figures at a time, and realised that big-headed heroic models make detailing easy, but that tiny heads look better. Good times. That is good times18 months ago when I first wanted to play Inifinty.
Peace, love and safety off mission is go, go, go!
BlauJ

By Jurisdictional Command

I've been a bit backed up with my battle reports at the moment, having played a load of games, aiming at a minimum of one a week, with Uni I'm struggling to get round to writing them up.

Despite this I have started to spot trends, normally in my defeats. I have been using Vanilla Nomads, this in part was a choice to move away from the USAriadna (and the necessity to use a sectorial to utilise their available miniatures), and also partly as I had been buying an array of miniatures for the Nomads from different sectorials and I wished to try all my models out.
Although the vanilla list allows me to try out all my models (albeit sometimes only in limited numbers) it has prevented me from trying out Fireteams, and having been on the receiving end of them in the last few games, I have started to notice how brutal a defensive fire team can be. I faced a team of Ghulams, who for most of the game pinned down my flank of a SWAST and Reverend Healer, keeping them at range and ultimately preventing them from having an impact on the game. Frustratingly, those 5 orders worth of troops didn't have to actually spend their orders for most of the game, rather in defensive positions with good fire lanes to ARO, whilst allowing 5 orders to be used by the rest of the army.
Partly my difficulty in dealing with them comes down to a lack of some of the tools that would have benefitted me, I need to add some smoke generating models, either Jaguar's or Morlocks (I have Lupe, but would rather access to some cheaper options), also I didn't have any models kept back in AD to try flush them out. However I feel that I am coming up against fireteams more and more, and often I have little answer to them...so if I can't beat them, I may as well join them!

No, I'm not changing faction again!

...Rather I'm going to concentrate on a sectorial. This is two fold, one so I can try out Fireteams and a more thematic my selection, but also so I have a more focussed purchasing schedule.
I have found that I have been buying whatever I can find, either in store, or on eBay, with then a smattering of orders in between based upon models that take my fancy or that I read good things about. Although this has allowed me to get some of the really cool Nomad models, it doesn't necessarily give me the best army selection.
One of my issues with the USAriadna, when I was collecting them, was the limited number of options available in the sectorial. This is something I have been pondering as to whether it is a good or a bad thing. I feel in their circumstances, it was a bad thing, as they were missing models for some of the key profiles, which are slowly coming out by the sounds of things.
For the Nomads, I don't feel this is an issue, with Bakunin and Corregidor having access to all the profiles (as far as I can tell), and as Tunguska aren't out yet, they're not an problem.
The more pertinent issue that I will face is, which sectorial?! My list of models looks like this so far:

Bakunin:
Reverend Moira's box (2 painted, 2 built).
Reverend Healer (1 painted, 1 built).
Reverend Custodier (1 painted).
Clockmaker (painted - which can be used in either).
Riot Grrl box (2 painted, 2 built including Missile Launcher which is part painted - hopefully finished in next few days).
SWAST (1 painted).
Lizard & Pilot (unbuilt).
Bakunin Starter Set (en route).
Cassandra Kusanagi (en route).

Corregidor:
3 Alguacil's (painted).
Tomcat Dr & Zondcat (painted).
Mobile Brigada (painted).
Gecko box (built).
Iguana & Operator (built).
Lupe Balboa (built).
Corregidor Starter Set (en route).

Tunguska:
Intraventor Box (1 painted, 1 built).
Grenzier (1 painted).
Spektre (1 painted).

Currently the Bakunin are closer in terms of the models I already own, and they do have most of the models that attracted me to the Nomads in the first place. Although it will be a tough choice nonetheless, as I have decided I will challenge myself, to choose one of the sectorials and collect all of the options from it, paint them, and play with them exclusively until I have all the options finished. With this in mind I should have a good understanding of all their strengths and weaknesses, plus I will be able approach games in the same way as Malifaux, with the full range of options to mix things up and play lists aimed towards certain scenarios etc.

I'm still agonising over the choice, so hopefully more to come soon, and with any luck I will get a battle report finished soon!

In the mean time, here are some of my latest paint jobs:


Tuesday, 1 November 2016

Fields of Gold (and red dust)

It's been a few weeks since my last piece and lots has happened. The force is getting to the point that worryingly I'm close to owning the whole range. This leaves me with only two options: paint what I have and master the mighty PanO, becoming the living embodiment of the Hyperpower (bunny ears and all), or buy a new force.... (More on this later)
 One thing that Ben and I have been agonising over is our gaming board. We started with a motley mish-mash of TTCombat's city terrain, the Red Veil cardboard buildings and a series of mismatched boards that resulted in an unintentional two-tier board. Our intention was always to have a full 'proper' Infinity board, just as we do for Malifaux, with enough terrain that we could sub items out and move it around enough so that it didn't feel like we were playing on the same board every game. The beauty of Infinity is that there are many companies that support it, scenery-wise, and Corvus Belli are good at promoting these companies. Budget was a big factor, which ruled out Warsenal and Bandua instantly. We wanted a UK-based company if possible too, as we wanted it to arrive quickly without the potentially hidden costs of customs. We also wanted to use a range that could cover our entire table, rather than making a collection of lots of obviously different pieces that did not quite match up. This isn't as much of an issue for scatter terrain but we really were not keen on having 5 markedly different buildings. We also wanted them all to look the same when painted so we would either have to pick an unpainted range that we felt we could paint up or an entirely painted range. It also had to be hard-wearing enough. We contemplated Microart Studios but Ben had a fairly miserable experience assembling their Steampunk walkways so they were somewhat discounted. We were set on either TTCombat (http://ttcombat.com) or Zen Terrain (http://www.zenterrain.com) with their durable yet affordable MDF buildings, scatter terrain and supporting range. In theory we could even combine them as they were similar enough. One of the new GW Mars game mats would give us the 'table' and we were sorted. All we had to do was order it.
 Then we hit snags. £50 for the mat is steep to start with. Then I tried to paint an MDF building. Well over an  hour later and deep dissatisfaction was the result. It would need at least one more coat of Basecoat White, then probably 2-3 layers on top of that. The wood absorbed enough of the paint to make it really slow going, and that was a very small fast food stand. A bunker or heaven-forbid a multi-storey build would be undo-able without an airbrush, which realistically neither Ben or I had the facilities to use. Sean does but he lives far enough away that transporting the scenery out to his would be a chore. So, back to the drawing board. Then I saw Battlesystems kickstarter (https://www.kickstarter.com/projects/1621774283/battle-systemstm-sci-fi-ii-terrain). It looked perfect, even if I was wary of cardboard terrain. They have a couple of bits in ABZ which I've been impressed by. Then Ben found the flaw (of course!). August 2017. REALLY???? But there was a link to their website. We checked it out (Ben assures me that we'd done it before) and we were impressed. Originally we were looking at their sci-fi range; possibly thinking about fighting inside a space ship or station (PanO righteously invading one of the Nomads scummy ships...) but naturally this could prevent my heroic Akali from airdropping in (and my new Yuan Yuan, complete with the Ltd Ed one I stole off Ben) so we needed outdoor stuff. The urban stuff wasn't as appealing, we'd wanted a more futuristic look than that, didn't want to be fighting over Gotham City so it was looking dicey again. Then we saw the shanty town, It would allow us to make the Mars outpost that I'd been dreaming of, a sort of wild-west town in space/first temporary colony on a place; a bit like the scenery in the John Carpenter classic Ghosts of Mars, a piece of cinematic genius boasting such acting heavyweights as Jason Statham, Ice Cube, Clea DuVall and everyone's favourite alien Natasha Henstridge... Scandalously IMDb only gives it 4.9/10 but we know that those digits are simply the wrong way round. Seriously, stop reading and go watch it. Now.
Then we found that for $6.95 we could print out a gaming mat (http://www.rpgnow.com/browse.php?keywords=battle+board&x=0&y=0&author=&artist=&pfrom=&pto=) and attach it to wooden tiles. We priced it all up and were impressed. £6 for the 'mat', £20 for the boards (with plenty left over) and £70 for the terrain. We ordered it before we could change our minds again!
A week later it was all here and we began to build. The board was time consuming but not difficult, simply a case of cutting the paper very carefully and making sure it was attached properly. The terrain is tricky however. Battlesystems have a VERY clever way that combines slots cut in the cardboard and plastic clips to hold it together, and it requires very few clips. However, the instructions are online videos and don't show you how to assemble the sets to resemble the 'front of box' images, rather they talk you through the theory of building them and give ideas for games. It's great if you want to go crazy with your imagination, but not so grand if you end up using 3/4 of the clips to build 2 out of a potential 5 buildings. The £70 box will assemble 5 buildings, 6 at a push. You may need more clips though. We ordered a second pack of clips and another building (it all works on sheets, a building is between 1 and 3 sheets depending on size). It is pre-coloured and looks amazing on our board. We ordered the extra building (£18) as we wanted a dedicated Objective Room for ITS missions. We do not intend to take apart our buildings between games as we don't have the time to rebuild it all before we play. However we do have the option to if we feel that games are getting stale. The scatter terrain is awesome, we will likely use our TTCombat vending machines and crates to add a little more terrain to the board as we felt that we needed more scatter and less blocky buildings on our boards. We were finding that we had up to 12 buildings on our boards at times which just felt excessive and meant that models could spend the whole game achieving very little due to slightly off placement. I hope to finish the scatter terrain by the end of the week and then play a game on it soon. Here are some pictures showing it off (keep reading as there's more after):







So, earlier I mentioned my dilemma. Where to go from here? Well, I ordered the Yuan Yuan blister to add mercs to my force. I intend to pick up Scarface and Cordelia too as I like them and he's cheap as anything. I'd like to add Avicenna too as her back story is awesome. Now i will paint everything up, fear not, but I fancy a small second faction. Nothing big, not a whole range (yet...) but just a change. You know, it'll allow me to get more of a feel for the game... that's the one, yes, experience more of the game! There are two options: 1. Haqqislam with the Kum (heheh) Chieftain, Kum Bikers (heheheh) and the female Kum Twins (heheheheh... and I'm spent), backed up by the Odalisques and some other stuff as they are awesome models. 2. ALEPH Steel Phalanx based on the Trojans, so Hector (my favourite character in literature) and Penthesilea with Myrmidons and some others. The Haqq would be VERY pricey whilst the ALEPH would not, which may well swing it. Plus, as previously stated, Hector has always been my favourite character (and my grandfather's name)so it is likely to be them. I've always loved the ALEPH range, and the Steel Phalanx does focus on what I feel are the best ones. It is a very small, elite force and will not play in my usual style, whereas I found that the Haqq had enough points for me to build the 'gun line with medics' and then add bikes. this could be good as I feel that it is easy to get caught playing in one style that can make you blind to key aspects of the game, which whilst it may not be an issue in one's Meta, can be very disadvantageous in a tournament. The new Mayacast podcast (check it out) focuses on them and is fascinating listening, and really inspired me. I will keep you posted. In the meantime, go watch Ghosts of Mars...

Monday, 31 October 2016

The Old Man of the Mountain

Well as I mentioned in my intro I have been lumbered with Haqqislam in Infinity, however given my love of crusader history this isn't actually a hardship.  Kit, a member of our local gaming club and owner of our local store (abzgames.co.uk) was getting rid of his Haqqislam models, so I got a nice collection off him for very little, I am very grateful, I bought a couple of other figures and now I have the the Red Veil box set, Ghulam box set, Haqqislam Bahram box set, plus several other Hassasin figures and a few other sundries, in total they add up to just under 400 points and a SWC of 10!  SO basically I am well onto the way for creating a Bahram Sectoral force, and if you are wondering about the posts title, the head of the Hashashin (original Assassins in 11th Century Middle East) was called 'The Old Man of the Mountain'.

Ghulam
So now to painting, I used the traditional colours of Islam as my basis, these are Black, White, Red and Green (each was the banner of one of the 4 main Caliphates that ruled the Arab World) and Brown, Purple and Gold.  Each colour has a meaning in Islam and a different meaning in flags of modern Islamic nations, between these meanings I have managed to come up with an interesting colour scheme (well I think so, hope you do too!).

My two main colours would be Green (traditional colour of Islam), which I would use as a unifying colour for the army and Brown (colour of peace), which would be the main colour for my standard troopers, that is those units that make up the core of the army and can be included in all lists (Ghulam, Muttawiah, Naffatun, etc).


Hassassin Muyib
At present there are 2 factorial lists for Haqqislam, but there is a third coming out (or so I hear...), so each would get a colour assigned.  Red represents swords, as such I couldn't help but feel this was appropriate for the Hassassin list.  Black stands for battles, and so I will use this for the Qapu Khalqi and finally white stands for actions.  If you look at the units that are not in either sectoral list one of the most interesting is the seven times cursed Al Fasid Regiment (one of which comes in the Red Veil starter set), given their background of being full of criminals and rogues a colour representing their actions (in this case awful!) seemed appropriate, given that white in the west is used to symbolise purity whilst in the Far East it is the colour of mourning, it seemed most apt for this regiment (and associated units which I hope will be in the next sectoral lists).
Al Fasid

I have had a few games against Ben and Martin and have been beaten every time, but I have pulled off a few surprises, my Hassasin Ragik dropping behind their line put a bit offer into Martin, as did Hussein Al-Djabel who started a game hidden in Martins deployment zone and charged his line with his first action, he didn't do articulately well, but it has made Martin very wary of what my Hassasins can do.  I think the next step for my force is to add a few more models so I have a better variety and selection for battles and that may give me a slight edge.

Well I must go, my master, the Old Man of the Mountain has sent for me, this must be bad news for someone....